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Jasper Lewis

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Posts posted by Jasper Lewis


  1. On 3/2/2019 at 1:09 AM, player3836341 said:

    There's only one other topic on how much it takes to make wings permanent and it doesn't involve crystalline wings. Within the responses an estimate of 1,000-1,200 but it's mentioned that is specifically for one kind. Do different kinds of wings take different amounts to level up enough to make permanent? I have 100 pieces for crystalline wings, 259 feathers, and 740 wing stones. I plan to try to get as many "medals of honour" as I can so I can buy more if I need to but I don't know if I'm even close. I have over 150 chests from heavenly tower too but I have no idea if those are relevant to making the wings permanent. 

    Thanks in advance for any helpful information you may have for me :)

    The only wings I can offer info on are Fantasy Wings and Flame Dust Wings and the mechanics of how their boosting system works.

    I never got around to completing my data on Flame Dust wings and I've lost all interest in this game especially after the merge. I do still have my notes though if they're of any use to you, the notes attached are all regarding the Flame Dust wings.

    Those are the only wings I ever got and I never managed to convince others to join me in gather data (except for VIP exclusive unit info I requested for my Mystery Island guide) so this is all I can do for you.

    Boosting from 0 to 1.rtf

    Boosting from 1 to 2.rtf

    Boosting from 2 to 3.rtf

    Boosting from 3 to 4.rtf

    Boosting from 4 to 5.rtf


  2. 20 hours ago, Leilou said:

    If I do say so myself, the current derogatory language filter catches and filters words that are appropriate to use and doesn't filter words that are actually inappropriate.

    I agree, the filter as is doesn't even make sense when some more insulting words are not even filtered (and this is in ENGLISH)

    It filters:

    • damn
    •  (, ),  and #  (although this is understandable because payers can load html codes into the game if it weren't. Not sure why the game has no restrictions in that aspect instead of filtering said characters.)
    • die
    • jerk (no reason to filter this word. Why can't I tell someone to "stop being a jerk" as opposed to "stop being an ass")
    • several actual curse words
    • chicken
    • YOU
    • * (No idea why this is filtered, I commonly use these to let people know I'm correcting my typos)

    Yet it DOES NOT filter:

    • ass
    • whore
    • cunt
    • kill
    • murder

  3. "How do I achieve world level 1 for the daily event?"

    World level is the average of all players levels. Lets say theres 10 players with the levels of 20, 15 10 15 16 11, 9, 45, 30, and 22, the average would be 19. The world level does not go any lower than 1.

     

    "Also, What should I trade for and what should I avoid trading for?"

    Generally just buy low and sell high (when goods are close to their minimum price, the word "recommended" appears across them). There are however valuable goods you will want to watch for since they can be sold for much more cash, they are: Magic Mirror (Elf City), Bloodied Robe, Seal of Eternity (Ancient Ruins), Ancient Tiara, Genuine Ancient Tiara (Nature's Altar), Ruler's Ice Crown, Genuine Ruler's Ice Crown (Ice Shrine), Diamond (Liberty Port Nightmare).

     

    "What should I purchase in the market?"

    That depends on your needs. If you want to invest in Robot growth you can spend 5M cash for 1 part or 15M for 2 parts. If you want to invest in Pixie growth you can spend 1.5M cash on 1 purple spirit or 4.5M for two. Essence of Fashion and 10,000 Machine Spirits are good investments as well.

    Before you focus on any of though, however, I highly recommend you save up 200M cash to get the Current Capital reward and purchase the Fire ELf set as well as Fire Mirage. Try not to leave yourself with less than 10M at any given time, the less cash you have, the harder it is to make cash.



    "The recommended items dont seem helpful."

    If you mean the recommended items in the Market (items in the market are referred to as goods), it says that for any item that is close to it's minimum price. If you mean the recommended items in the Store, those are just items that are being marketed to you, and yes I agree about them not being very useful considering the amount of gold they cost.


  4. I have not figured out the exact cause either. What I do know it it mostly happens most after the game has been running for a long time (12+ hours) in which time the game usually starts getting laggy especially if running Treasure Hunt overnight. At this point, resizing the game in any way can (meaning not always) lead to the chat box disappearing, even something as simple as pressing ALT on Firefox which gives a drop down menu while making a minor resize to the game. Perhaps it has something to do with memory leaks or perhaps there's something in the chatbox's programming that is preventing it from taking the change properl, I do not know. What I do know is it has happened on Both Chrome and Firefox for me and from Noverox's screenshot it seems to happen with game room as well.

     


  5. 12 hours ago, Technical Support said:

    If your chat has been closed, you can use this arrow to open it: http://prntscr.com/f0ypqq.

     

    That's not it at all, The entire chat bar vanishes including that arrow. Thankfully when it happens, the guild chat bubble is unaffected.

     

    In addition to Noverox's screenshot here is one of my own of the bug. As you can see the chat bar interphase disappeared entirely.

    5901148f69377_chatboxmissing.thumb.png.5


  6. It's an annoying bug that's been around for a while. Once it happens the only way to fix it is to reload the game. Entering a battle will fix it temporarily (if you need to see your chat), but, it will break again soon as you full screen again unless you reload.


  7. Finally got Flame Dust wings and have been taking note of them as I have for Fantasy. This is far as I've gotten currently.

    Boosting Gain Per Attempt:
    +1: 6-9 (meter caps at 182) [Boost succeeded at 54 with 9 feathers]
    +2: 7-10 (meter caps at 561) [Boost succeeded at 185 with 23 feathers]
    +3: 8-11 (meter caps at 1463) [Boost succeeded at 403 with 43 feathers]
    +4: 10-13 (meter caps at 3795) [Boost succeeded at 1123 with 100 feathers]
    +5: 11-14 (meter caps at 8938) [Boost succeeded at 2366 with 190 feathers]
    +6: 12-15 (meter caps at ??) []
    +7: ??-?? (meter caps at ??) [] 


  8. On 4/15/2017 at 1:08 AM, Belle Irlan said:

    What sort of rules are being broken? There is no way to keep someone from participating in Feast or Pirates.

    Think about it Belle... For pirates any player stronger than you can KS your pirates nonstop. In fact is was a huge problem on S13 a while back where there were quite a few bad apples who went out of their way to target specific players during pirates making sure they never got any.

    As for Feast all you gotta do is click the vote button at the last second to screw someone over to screw someone over regardless of your power level, you don't even have to be in the same room. This guarantees anyone sitting at a beach table only gets coke. Top players can take this a step further and attack them at the last second instead which will prevent them from getting any reward at all.

    It was also discussed on a previous conversation but I'll repeat it here as well. While player names are generally hidden in Robot Battle, they do show for any players that is in battle when clicked which allows players to specifically target other players.

    All that being said, yes, the said actions can prevent players from participating, some events worse than others.


  9. 4 hours ago, Decap said:

    WTF?  Over 500M dimes into the damn thing and not ONE yellow pixie...What the sht is the drop rate on those things, 0.0000001%?

    As Belle said, they are extremely rare. Out of the 240 million I've spent on pixies I've only gotten 3 yellow pixies. They can only be obtained from the 5th pixie when it's lit up and only at a very low chance. You're more likely to get a hundred purple pixies than 1 yellow pixie. As for the drop rare, since they're so rare and only drop from the 5th pixie it's hard to tell. If there was a way to loot only the 5th pixie it would actually be possible to calculate it's drop chance via probability calculations. I suppose it's possibly as is, but, it is far from practical since as previously stated not only does it have an extremely low drop chance, it can only be rewarded from the 5th pixie. To calculate a drop chance with this method you need ALOT of examples which is hard to provide through 2 layers of RNG.

    1 person likes this

  10. Combat NPCs

     

    Normal

    Bandit.png.0cc255e7796e8334bd1ebf535bdf5

    Bandit

    Archer.png.20a47a66a9adaf5bbd687258bf87c

    Archer

    58e30b5ee4ff4_AncientRobot.png.5d1c70308

    Ancient Robot

    58e30b6b7106c_LordsMaid.png.e51122f49c6a

    Lord's Maid

    58e30b7af0a32_LordsGuard.png.112e7bd225d

    Lord's Guard

     

    Boss

    58e30be22cf2c_SnowQueen.png.a3c02183184f

    Snow Queen

    58e30bf4ef10f_PrinceXiaolong.png.c8eea4b

    Prince Xiaolong

    58e30bf7a3147_GhostGeneral.png.cd23a7e1c

    Ghost General

     

    Friendly NPCs

    58e30cb38650c_EquipmentTrader.png.ad7913

    Equipment Trader

    58e30cb655feb_SkillMaster.png.8e0d7b1718

    Skill Master


  11.  

     

    How To Play

    Mystery Island is a cross-server daily event that unlocks at player level 42. At 16:55 server time, the Mystery Island lobby opens up for all to join, but, the actual match doesn’t start till 17:00 at which time the “Pass the Mysterious Island” button becomes active. Once in the event you start off as a random 1 star hero with a random normal ability. The event is broken into two separate phases, Slaughterhouse and Apocalypse, both with their own timers (20 minutes for Slaughterhouse and 10 minutes for Apocalypse). The first I will talk about is the Slaughterhouse phase. During the Slaughterhouse phase players can attack npc enemies or player enemies and will respawn if killed. Each kill, player or npc, rewards you with EP (Evolution Points) and Diamonds with npcs also dropping chests. EP is used to evolve your hero into a higher star level hero while Diamonds are used to purchase Equipment and Abilities from Equipment Trader and Skill Master respectively. There are three boss monsters players can fight during this phase, but, they are pretty much impossible to kill without the aid of the red quality weapon designed to kill them. Once a player reaches 6 stars they evolve into the Apocalypse Lord and trigger the Apocalypse phase. If no player reaches 6 stars before Slaughterhouse's timer expires, a random player becomes Apocalypse Lord.

    During the Apocalypse phase combat npcs will stop spawning,
    the survival skills of all players become active (see abilities), and all players except the Apocalypse Lord will be referred to as survivors, losing their ability to attack each other and partially losing the ability to respawn, only being able to do so by paying a large sum of gold or with the aid of Energy Crystals which spawn a Resurrection Crystal for living players to click thus reviving the dead player who clicked the Energy Crystal. The Apocalypse Lord can click the Resurrection Crystal instead to destroy it and recover hp and as a result prevent the resurrection.
    There are three possible outcomes, the first is that at least one survivor survives till time runs out, this results in a survivors win. The second is for the survivors to team up and defeat the Apocalypse Lord which results in a win for survivors and extra Medals of Courage depending on how much damage they did to the lord. The final outcome is for the Apocalypse Lord to destroy every last survivor which results in a Apocalypse Lord win and rewards the Lord of Apocalypse player a large sum of Medals of Courage.

     

    Remember to play honorably to keep the game fun for everyone.

    This means:

    1. Try to avoid killing sheep unless said sheep makes a habit of killing others who turn into sheep.

    2. Don’t camp players (stalking and killing repeatedly.) unless they're not playing honorably

    3. Try to avoid spawn killing if it can be helped.

    4. Try to avoid killing 1 star players later in the game. It’s hard enough for said players with the slow movement speed of 1 star heros and only being able to kill 1 star enemies. Add in multiple high star players killing them nonstop and they never get past 1 star.

    5. Try to avoid stealing another player's chests if the player in question does not do the same to others.

    6. Some players have a no attack policy. If you don’t attack them they usually won’t attack you. Attacking them even once, however, often results in disproportionate retribution as they’ll camp you relentlessly for the rest of the match


     

    Star Level EP Requirements:

    1 Stars: 0

    2 Stars: 50

    3 Stars: 100

    4 Stars: 300

    5 Stars: 450

    6 Stars: 900


     

    Enemy Kill Rewards:

    1 Star (Bandit): 10 EP, 20 Diamonds

    2 Stars (Archer): 15 EP, 30 Diamonds

    3 Stars (Ancient Robot): 20 EP, 40 Diamonds

    4 Stars (Lord's Maid): 25 EP, 50 Diamonds

    5 Stars (Lord's Guard): 30 EP, 60 Diamonds

    Snow Queen: 10 EP, 500 Diamonds, Special Monster A Chest, Mail containing Gift of 1 million Dimes x2

    Prince Xiaolong: 10 EP, 500 Diamonds, Special Monster B Chest, Mail containing 100 Coupons x1

    Ghost General: 10 EP, 500 Diamonds, Special Monster C Chest, Mail containing 10 gold

     

    1 star player: 20 EP (Killing any player gives you 5% of their diamonds)

    2 star player: 30 EP

    3 star player: 40 EP

    4 star player: 50 EP

    5 star player: 60 EP


     

    EP Loss Per Death

    1 star character: 10 EP

    2 star character: 15 EP

    3 star character: 20 EP

    4 star character: 25 EP

    5 star character: 30 EP


     

    Achievements:

    First Blood: First person to kill another player (30 Diamond reward)

    Beginner's Diploma: ??? (100 EP reward)

    Battle of Kings: 5 player killed. Speed is reduced by 30% (50 Diamond reward)

    Quickest on The Draw: First player to reach 5 Stars (200 Diamond reward)

    Snow Queen Killer: Dealt killing blow to Snow Queen (2M Dime reward)

    Killer of Prince Xiaolong: Dealt killing blow to Prince Xiaolong (100 Coupon reward)

    Killer of the Ghost General: Dealt killing blow to Ghost General (10 gold reward)


     

    Chest Effects:

    Chest.png.e2e4b10a61f87f4d1453bce6969332

    Gain 10-50 EP

    Lose 10-50 EP

    Recover 10-50% Health

    Lose 10-50% Health

    Teleport to a random location

    Gives sheep debuff for 10 seconds (stats severely reduced)

    Rare chance to gain powerful red quality equipment


     

    Special Monster Chest Effects:

    58e2ea2768115_SpecialMonsterChest.png.26

    Recover 99% Health

    Gain 200 EP

    Chance to gain powerful red quality equipment


     

    Non-skill Buffs/Debuffs:

    Sheep

    Attack reduced to 1, Defense reduced to 1, and Speed reduced to 50 for 15 seconds (debuff from chests)

     

    Blessing of God of War

    Speed is reduced by 30% (Debuff from Battle of Kings achievement, it’s effect is felt, but, the Speed stat does not update to reflect it. Effect is removed on death)

     

    Inspiration

    Level 1: Max HP +5%, Attack +5% (cost: 10 gold)

    Level 2: Max HP +?%, Attack +?% (cost: 15 gold) requires level ? VIP

     

    Blessing

    Level 1: EP Gain +10%, Diamond Gain +10% (cost: 5 gold)

    Level 2: EP Gain +20%, Diamond Gain +20% (cost: 10 gold)



     

    Stats:

    1 Stars:

    Fists of Judgement: Defense type, 320 Health, 36 Attack, 40 Defense, 200 Speed

    Blade of Silence: Attack type, 230 Health, 50 Attack, 40 Defense, 200 Speed

    Bard: Support type, 255 Health, 40 Attack, 40 Defense, 200 Speed

     

    2 Stars:

    The Ideal Knight: Defense type, 445 Health, 50 Attack, 55 Defense, 240 Speed

    Tornado: Attack type, 320 Health, 70 Attack, 55 Defense, 240 Speed

    Sunrise Fairy: Support type, 355 Health, 55 Attack, 55 Defense, 240 Speed

     

    3 Stars:

    Mechanoid: Defense type, 645 Health, 72 Attack, 80 Defense, 280 Speed

    Princess of Fire: Attack type, 460 Health, 100 Attack, 80 Defense, 280 Speed

    Royal Maid: Support type, 515 Health, 80 Attack, 80 Defense, 280 Speed

    War Dancer: Support type, 565 Health, 88 Attack, 80 Defense, 280 Speed (requires VIP 5+)

    [Info from Emma Rose]

    Forest Warrior: Attack type, 460 Health, 120 Attack, 80 Defense, 280 Speed (requires VIP 1+)

    [Info from Emma Rose]

     

    4 Stars:

    Shield of Eternity: Defense type, 900 Health, 100 Attack, 112 Defense, 320 Speed

    Shadow of Eternity: Attack type, 650 Health, 140 Attack, 112 Defense, 320 Speed (requires VIP 1+) [Info from Emma Rose]

    Light of Eternity: Support type, 715 Health, 112 Attack, 112 Defense, 320 Speed

    Spirit of Eternity: Attack type, 680 Health, 168 Attack, 112 Defense, 320 Speed (requires VIP 1+)

    [Info from Emma Rose]

    Hermit: Attack type, 865 Health, 200 Attack, 112 Defense, 320 Speed (requires VIP 5+)

    [Info from oh god benny & Emma Rose]

     

    5 Stars:

    Sword Prince: Defense type, 1290 Health, 144 Attack, 160 Defense, 360 Speed

    Baron von Hammer: Attack type, 920 Health, 200 Attack, 160 Defense, 360 Speed (requires VIP 1+) [Info from Emma Rose]

    Count von Banner: Support type, 1025 Health, 160 Attack, 160 Defense, 360 Speed

     

    6 Stars:

    Lord of The Apocalypse: Attack type, 8000 Health, 320 Attack, 200 Defense, 420 Speed


     

    Equipment:

    Weapon:

    58e2eaca5bbea_IronSword.png.41cefec2d8a7

    Iron Sword: 15 Attack (100 Diamonds)

    58e2eb0a7c6d6_SilverSword.png.fe1b703dc8

    Silver Sword: 30 Attack (200 Diamonds)

    NA.png.a27faa238000c5d4784ccbf4e151eef8.

    ???: (no known orange quality weapon exists)

    58e2eb431031d_FlamingSword.png.b6fed2017

    Flaming Sword: 50 Attack, Attacks instantly kill Snow Queen. (rare find from chests)

    58e2eb4fd284e_MurdersArrow.png.c769e5168

    Murder's Arrow: 50 Attack, Attacks instantly kill Ghost General. (rare find from chests)

    58e2eb5c8dfb3_CeremonialBlade.png.554bfe

    Ceremonial Blade: 50 Attack, Attacks instantly kill Prince Xiaolong (rare find from chests)

     

    Armor:

    58e2eba3dcd7d_IronArmor.png.45c0f8f06ec9

    Iron Armor: 100 Max Health (100 Diamonds)

    58e2ebaea6d9f_KnightsArmor.png.1ef905c4f

    Knight's Armor: 200 Max Health (200 Diamonds)

    NA.png.a27faa238000c5d4784ccbf4e151eef8.

    ???: (no known orange quality armor exists)

    58e2ebd55f7e8_ElvenCloak.png.a704001aa57

    Elven Cloak: 50 Max Health, recover 100 HP after every victory in battle. (rare find from chests)

    58e2ebe3cd62c_BloodyBreastplate.png.be7f

    Bloody Breastplate: 200 Max Health, increase damage by 1% per 1% missing health. (rare find from chests)

     

    Helmet:

    58e2ebf9bd22e_IronHelmet.png.25fe58252f7

    Iron Helmet: 8 Attack, 20 Max Health (100 Diamonds)

    58e2ec04a4013_KnightsHelmet.png.06a6dbdd

    Knight's Helmet: 15 Attack, 60 Max Health (200 Diamonds)

    NA.png.a27faa238000c5d4784ccbf4e151eef8.

    ???: (no known orange quality helmet exists)

    58e2ec2467e80_MaskofMadness.png.cd149ecf

    Mask of Madness: 30 Attack, 30 Max Health, every enemy you kill gives 5% bonus attack. Caps at 100% and resets on death (rare find from chests)

     

    Shoes:

    Jackboots.png.18844e517f21f149bf363a441c

    Jackboots: 20 Speed (100 Diamonds)

    58e2ec6ed7ff5_KnightsGreaves.png.6dba47a

    Warrior's Greaves: 30 Speed, 30 Max Health (200 Diamonds)

    58e2ec83e4c72_BootsofHermes.png.c2b2f4cc

    Boots of Hermes: 60 Speed (300 Diamonds)

    NA.png.a27faa238000c5d4784ccbf4e151eef8.

    ???: (no known red quality shoes exist)


     

    Change Hero Cost:

    1 Star: 10 EP

    2 Star: 20 EP

    3 Star: 60 EP

    4 Star: 90 EP

    5 Star 180 EP


     

    Abilities: (60 second cooldown for normal, 90 for survival / apocalypse)

     

    Normal:

    Acceleration: Increase speed by 60% for 20 seconds.

    Mad Rage: Sacrifice 30% of your hp (based on max hp) to gain 80% increased attack for 3 battles.

    Heavy Sword: Reduces speed by 50% and increases attack by 80% for 8 seconds.

    Last Strength: recover 50% of the damage you receive in the next 1 battle.

    Healing: Instantly recover 300 HP.

    Invisible One: Grants invisibility for 5 seconds.

    Thirst For Blood: Your attacks heal you for 50% of the damage you deal for the next 1 battle.

    Reflection: Enemy receives 25% of all damage they inflict upon you for the next 1 battle.

     

    Survival:

    Inspiration: Increases attack of all survivors by 10% for 10 seconds, stacks up to 10 for 100% increased attack. (Attack Hero Survivors)

    Invincibility: Makes self invisible and increases speed by 30% for 5 seconds. (Defense Hero Survivors)

    Survival: Increases speed of all survivors by 50% for 10 seconds. (Support Hero Survivors)

     

    Apocalypse Lord:

    Pursuit: Exposes the closest player for 15 seconds.  (A compass will form around you and point towards the closest survivor)


     

    Slaughter Point Ranking (killing players)

     

    Rank 1: Medal of Courage +15

    Rank 2: Medal of Courage +11

    Rank 3: Medal of Courage +8

    Rank 4-10: Medal of Courage +6

    Rank 11-32: Medal of Courage +4


     

    Damage to Apocalypse Lord Ranking

    (only applicable if survivors KO Apocalypse Lord)

     

    Rank 1: Medal of Courage +10

    Rank 2: Medal of Courage +7

    Rank 3: Medal of Courage +5
    Rank 4-10: Medal of Courage +4
    Rank 11-32: Medal of Courage +2


     

    Victory

    Survivors win: All survivors get Medal of Courage +2

    Apocalypse Lord wins: Apocalypse Lord gets Medal of Courage +15



     

    Info

    1. Thirst For Blood is an invaluable ability and an absolute must for Lords of Apocalypse if they wish to stay alive while killing off powerful players. Reflection and Last Strength are both very helpful for anyone wanting to challenge the Lord of Apocalypse.

     

    2. During Mysterious Island, battles are calculated the second they begin and the battle you watch is merely the aftermath of that calculation. Apocalypse Lords will never see their battles because they need to be actively hunting down players.

     

    3. “Change hero” swaps your hero with a random hero of the same star level, you have no control over which hero you change into.

     

    4. All monsters except bosses drop the same chests. Some values, however, such as EP gain/loss seems to be based on the star level of the monster that dropped it. Boss monsters drop larger than usual chests labeled “Special Monster (A-C) Chest” that offer effects similar to those of normal chests but only to a stronger degree and only positive effects. For example, instead of a 10-50% heal / loss, a chest dropped by Snow Queen healed 99% (891 out of 900) of my max health. Instead of a 10-50 EP gain/loss they can give a 200 EP gain. The Elven Cloak I found was obtained from a chest dropped by Ghost General, but, I’m not sure if it’s unique to boss chests or if it can drop from any chest. The Elven Cloak can drop from normal chests as well.

     

    5. Attack modifiers such as Mad Rage or Heavy Sword only take your base attack into consideration. If for example you have 100+50 attack and use either, you will end up with 100+130 attack instead of 100+170

     

    6. Some heros such as Baron Hammer and Hermit are VIP exclusive. Non VIPs will never get them

     

    7. Despite each boss having a different letter assigned to the chest they drop, I have not noticed any difference between the chest contents

     


  12. On an off note, some if not most descriptions are just plain wrong. In the case of War Dancer, for example, her Sacrifice to God of War ability says "Creates a shield for allies that absorbs damage for 2 turns, plus an additional 1000 damage. When the shield is destroyed or disappears, all allies' HP is restored plus an additional 1000 HP"

     

    The formula for said ability is: (Barrier= MATK x 1.50, Heal= MATK x 0.60) which completely disregards the "additional 1000". It also fails to mention that the shield is single target while only the heal in team wide. While it's not completely vague like Siege, fact is the descriptions are really bad and need to be rewritten.


  13. The new day reset happened but the server is still not in Daylight Savings time. Sadly instead happening automatically, this time around you have to close the game entirely for a few mins then reopen the game to see it. (simply reloading did not work, but, closing the game a bit then reopening it did)

     

    Failing that, try clearing your cache.

    1 person likes this

  14. So there are two clocks then, that's pretty interesting. The events (except CTB) are following what you call the main clock while the others follow the main clock, correct? 

     

    How long do you think it'll be be before daylight time saving gets applied to the local clock so it's in sync with the main clock?. Since local clock is the key to unlocking events, by time they're open, the main clock has already passed the event deadline.


  15. THe only exception seems to be Call to Battle which according to it's "Event Time" it has 4 hours left meaning it will end at 23:50:00 (it's normal end time), but, since the clock is an hour behind that makes it the only event following the server clock instead of whatever clock is directing the other events.


  16. I find this situation rather odd. The game's clock has direct control over when event's becomes clickable even if it's not the correct time. This conflict is the cause of what we're seeing correct? I noticed the game knows to jump forward an hour (confirmed by Military Contest betting activating when the clock says 19:00:00), but, since the displayed clock itself is behind by an hour and it's what makes events clickable, we're locked out of events because by time they're clickable we're already an hour late.

     

    I gotta ask, how did your clock fail to leap ahead while the rest of the game did so?


  17. " but I'm looking for a little better answer than the usual 1000 to 1200 feathers... "

    Given wing boosting's mechanics that's how it works with wings. I have yet to unlock Flame Dust wings so I cannot answer your question specifically about them, but, I can use Fantasy wings an an example so you know what you're working with.

     

    Boosting Gain Per Attempt:
    +1: 6-9 (meter caps at 83) [Boost succeeded at 36 with 6 feathers]
    +2: 7-10 (meter caps at 187) [Boost succeeded at 88 with 12 feathers]
    +3: 8-11 (meter caps at 418) [Boost succeeded at 105 with 12 feathers]
    +4: 10-13 (meter caps at 759) [Boost succeeded at 196 with 18 feathers]
    +5: 11-14 (meter caps at 1468) [Boost succeeded at 748 with roughly 62 feathers]
    +6: 12-15 (meter caps at 1857) [Boost succeeded at 1517 with 114 feathers]
    +7: 13-16 (meter caps at 2952) [Boost succeeded at 819 with 58 feathers] 

     

    In the example given, it took 282 feathers. Under the worst possible circumstances (no instant boosts and always minimum boost), Fantasy wings take up to 687 feathers. That is the data you need to find out for Flame Dust wings.


  18. On 2/19/2017 at 2:29 PM, Belle Irlan said:

    Can people tell me the highest star level you've seen on a tier 2 elemental? Trying to verify it maxes at 8 stars on a single stat.

    Tier 1 maxes at 6 while tier 2 maxes at 8 as you originally said. 

     

    Max stats for 8 stars are:

    HP: 10,000

    PATK: 2,000

    MATK: 2,000

    PDEF: 2,000

    MDEF: 2,000

    Block: 2,0000

    Anti Block: 2,000

    Crit: 2,000

    Anti Crit: 2,0000

    Piercing: 200

    Pen Res: 200


  19. 4 hours ago, Belle Irlan said:

    It CAN give a full elemental at low chance. I have seen (heard) people say that they have gotten full elementals from it.

    If that's the case then it's description needs to be updated into something like this then: (with parts saying *3 instead of *1)
    589f89660bd16_Partsandwholes.thumb.png.c


  20. Seems like this stage does things differently. Instead every 5th stage having a low chance at a predefined relic, every 5th stage will now instead give a single "Chest of Ancient Elemental Fragments" (trades for fragments for relic of choice at a 1:1 ratio) with a chance of getting a "Chest of Ancient Elementals" (claims to give a random entire relic but instead only gives 3 fragments of a random relic)

     

    It takes 30 fragments to make a relic and I think Chest of Ancient Elementals is bugged since it claims to gives complete relics yet it only gives 3 fragments.

    589eaed510c8b_bandicam2017-02-1100-12-19